Don’t have a multi-million dollar budget to create your own Pokémon-Go style game for Learning? Viable AR learning experiences are still possible and can be achieved in most organizations. Check out this essay by Anders Gronstedt (Keynote speaker at our upcoming 9/22/16 Fall Special Event) to learn more about the possibilities of blending VR, AR, Gamification, and Social Learning to entice and engage your learners.
Contact Usadmin@sewi-atd.orgPhone: 608-204-9815Association ManagersSeth TrickelHeather L. Dyer, CAE